Prompt: In Chapter 15, Novak and Nackerurd proposes an adoption model for educators: RCIPR model. If you are to use this adoption model to incorporate serious games into your classroom, please describe briefly what you will do for each aspect: Research, Choose, Investigate, Pilot, and Reflect. In your log, please identify grade level and subject area.
My Adoption Plan: RCIPR Model
Third Grade
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Mathematics
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Research |
The first component of adding a game into the classroom is research and standard alignment. The game that is chosen for game play must correlate with third grade standards and provide meaningful skill practice.
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Choose |
When choosing a game, there are a few factors that are very important to consider. The first component to consider is when to play the game. When would be most appropriate for students to participate in game play. The other component to consider is for how long. Students need adequate time to play the game, but not too long for students to become bored. Students should remain engaged and challenged throughout the game play. Also, it should be considered if game is best played individually or with a component of collaboration.
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Investigate |
Investigating the functionality of the game is essential! For instance, some games are more compatible on laptops while others are more compatible on iPads. In third grade, all students have iPads to use for instruction. Additionally, the student iPads will need to be checked for internet capabilities and that the website is not blocked by Horry County Schools.
If any issues arise, Terra Bodkins (HCS Digital Support Specialist) will be contacted for technical support. |
Pilot |
Depending on the quality and length of game play, will depend on how I choose to pilot the game into our classroom. Students will be graded based on their progress during game play and their assessment after game play. Students will be provided with a rubric.
Students are always encouraged to continue skill practice at home as well. |
Reflect |
The concluding factor to remember is reflection for future lessons. At the conclusion of game play, I will reflect on the students progress and determine if the game was meaningful to students success. For future lessons, notes will be made of any changes or additional components that need to be added.
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